Finger of Death

Level 7 · Necromancy 5e · SRD 5.1 (2014)

Other rules version: Finger of Death (5.5e, 2024, SRD 5.2.1)

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Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Warlock, Wizard

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.