Circle of Death
Level 6 · Necromancy 5.5e · SRD 5.2.1 (2024)
Other rules version: Circle of Death (5e, 2014, SRD 5.1)
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- Casting Time
- Action
- Range
- 150 feet
- Components
- V, S, M (the powder of a crushed black, pearl worth 500+ GP)
- Duration
- Instantaneous
- Classes
- Sorcerer, Warlock, Wizard
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.
At Higher Levels
The damage increases by 2d8 for each spell slot level above 6.