Conjure Woodland Beings
Level 4 · Conjuration 5.5e · SRD 5.2.1 (2024)
Other rules version: Conjure Woodland Beings (5e, 2014, SRD 5.1)
Card printing with a key. Learn more
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- up to 10 minutesConcentration
- Classes
- Druid, Ranger
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
At Higher Levels
The damage increases by 1d8 for each spell slot level above 4.