Heal

Level 6 · Abjuration 5.5e · SRD 5.2.1 (2024)

Other rules version: Heal (5e, 2014, SRD 5.1)

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Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric, Druid

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

At Higher Levels

The healing increases by 10 for each spell slot level above 6.