Meteor Swarm

Level 9 · Evocation 5.5e · SRD 5.2.1 (2024)

Other rules version: Meteor Swarm (5e, 2014, SRD 5.1)

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Casting Time
Action
Range
1 mile
Components
V, S
Duration
Instantaneous
Classes
Sorcerer, Wizard

Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius Sphere centered on each of those points makes a Dexterity saving throw. A creature takes 20d6 Fire damage and 20d6 Bludgeoning damage on a failed save or half as much damage on a successful one. A creature in the area of more than one fiery Sphere is affected only once.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area, and the object starts burning if it's flammable.