Scorching Ray
Level 2 · Evocation 5.5e · SRD 5.2.1 (2024)
Other rules version: Scorching Ray (5e, 2014, SRD 5.1)
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- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Sorcerer, Wizard
You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
At Higher Levels
You create one additional ray for each spell slot level above 2.