Blindness/Deafness
Level 2 · Necromancy 5e · SRD 5.1 (2014)
Other rules version: Blindness/Deafness (5.5e, 2024, SRD 5.2.1)
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- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V
- Duration
- 1 minute
- Classes
- Bard, Cleric, Sorcerer, Wizard
You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.