Harm
Level 6 · Necromancy 5e · SRD 5.1 (2014)
Other rules version: Harm (5.5e, 2024, SRD 5.2.1)
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- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.