Fireball

Level 3 · Evocation 5.5e · SRD 5.2.1 (2024)

Other rules version: Fireball (5e, 2014, SRD 5.1)

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Casting Time
Action
Range
150 feet
Components
V, S, M (a ball of bat guano and sulfur)
Duration
Instantaneous
Classes
Sorcerer, Wizard

A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one.

Flammable objects in the area that aren't being worn or carried start burning.

At Higher Levels

The damage increases by 1d6 for each spell slot level above 3.