Hold Person

Level 2 · Enchantment 5.5e · SRD 5.2.1 (2024)

Other rules version: Hold Person (5e, 2014, SRD 5.1)

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Casting Time
Action
Range
60 feet
Components
V, S, M (a straight piece of iron)
Duration
up to 1 minuteConcentration
Classes
Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

At Higher Levels

You can target one additional Humanoid for each spell slot level above 2.